Lord of the Mysteries Codexery

Sealed Artifacts

Relics of immense power locked away to prevent catastrophe.

Sealed Artifacts represent a classification of dangerous supernatural objects within the world, often comprising Beyonder items or relics imbued with volatile power. These items are typically deemed too hazardous for general use due to their capacity to induce madness, corruption, or loss of control. While certain high-level items may pose a threat from Outer Deities, this is not a standard classification risk. Organizations such as the Church of Evernight Goddess, the Church of the God of Steam and Machinery, and the Church of the Storm frequently manage these objects, with specialized teams like the Nighthawks, the Machinery Hivemind, and the Mandated Punisher handling containment. The Tarot Club does not serve as a primary custodian, though Klein Moretti occasionally stores specific items within his personal domain, the Gray Fog. Their existence serves as a reminder that power often comes with a price, requiring strict containment to prevent catastrophe for both individuals and nations.

Category
Dangerous Supernatural Objects
Primary Custodians
Church of Evernight Goddess, Church of the God of Steam and Machinery, Church of the Storm (via Nighthawks, Machinery Hivemind, Mandated Punisher)
Power Source
Pathways, Beyonder Characteristics, or Ancient Spirits
Risk Level
Extreme (Madness/Corruption/Loss of Control)
Containment Method
Rituals, Physical Barriers, and Mystical Seals

Lore & Background

The concept of sealing arises from the inherent instability of Beyonder items. Artifacts can originate from any sequence—including low-sequence items that have become corrupted or dangerous—not exclusively high-sequence ones. Without proper containment, these objects can exert a passive influence on their surroundings, corrupting those nearby or drawing attention from malevolent forces. Historically, nations and churches have established vaults specifically for this purpose. The Church of Evernight Goddess is particularly known for its secure archives, where items that could destabilize order are kept under constant surveillance by priests skilled in purification rituals. The Tarot Club does not use the Gray Fog as a general storage; it is Klein Moretti's personal domain, and he stores some items there on an individual basis, not as an organizational measure. The danger extends beyond simple possession; using an artifact without understanding its pathway can lead to rapid loss of humanity. Sealing is not merely storage but a protective measure for civilization itself, ensuring that tools capable of reshaping reality do not fall into reckless hands.

In Their Own Story

The heavy iron door groaned as the priest turned the key, the sound echoing in the damp silence of the vault. He checked his silver cross, feeling the familiar chill radiating from the glass case ahead. Inside lay a mask that seemed to shift when viewed from the corner of one's eye. 'Another day,' he whispered, reciting the prayer of protection as he sealed the lock. The air grew colder, and for a moment, shadows stretched unnaturally long against the stone walls before retreating. He knew the artifact was sleeping, but it would never truly die.

Reader's Guide

In-world, these artifacts function through the laws governing Beyonder items, often bypassing standard sequence limitations to offer unique abilities. They work by channeling energy from specific pathways or entities, making them powerful but unpredictable. Usage typically requires a ritualistic approach rather than simple consumption. Wielders are usually high-ranking members of organizations like the Tarot Club or specialized church divisions who understand containment protocols. Improper handling can lead to immediate corruption, so physical barriers and spiritual wards are essential when transporting or storing them.

Did You Know?

More in Powers & Artifacts

Elsewhere in the Lord of the Mysteries universe

Open in the interactive codex →